How to Set Up a Backgammon Board
The starting position, the direction of play, and the mistakes that catch people out
A backgammon board is set up the same way every single game: four stacks per player, fifteen checkers each, mirrored on both sides. This page shows exactly where every checker goes, which way each player moves, and how to check in five seconds that you got it right. If you want the rest of the game, read the how-to-play guide or the complete backgammon rules — or just play a free game here, where the board sets itself up.
What you need
- A board with 24 narrow triangles, called points, and a raised ridge down the middle called the bar.
- 30 checkers — fifteen per player, in two contrasting colours. They are also called stones, counters or men; on this site they are ivory (White) and dark (Black).
- Two dice per player, usually with a cup each. Casual players often share one pair and pass it back and forth.
- A doubling cube — a six-sided block marked 2, 4, 8, 16, 32 and 64. It is only used in match and money play, and it is not part of the starting position: it sits on the bar or beside the board.
The board explained
The 24 points are grouped into four quadrants of six. Each player has a home board (also called the inner board) and an outer board. The bar separates them. Your fifteen checkers travel toward your own home board, and once all fifteen have arrived you start taking them off — that is how a game is won.
Points are numbered from each player's own point of view: your 1-point is the furthest point inside your home board, and your 24-point is the far corner of the board, deep inside your opponent's home. That means your 1-point is your opponent's 24-point. This sounds confusing written down and becomes obvious the moment you look at a board — every checker of yours is simply counting down toward 1.
The starting position
Each player places their fifteen checkers on four points. The numbers are the same for both players, counted from their own side:
| Point | Checkers | What it is called |
|---|---|---|
| 24-point | 2 | Your back checkers, in the opponent's home board |
| 13-point | 5 | The midpoint — your biggest stack |
| 8-point | 3 | The 8-point, just outside your home board |
| 6-point | 5 | The outer edge of your home board — these are already home |
That is 2 + 5 + 3 + 5 = 15. Most players remember it as the rhythm “two, five, three, five” counting down from 24. Your opponent's checkers sit on the mirror image of those four points, which is why the finished board looks symmetrical when you turn it around.
Which way do you move?
The two players move in opposite directions. Each of you always moves toward your own home board, counting downward: 24 toward 1. Because the two home boards sit in the same quarter of the table, the paths run head-on into each other — which is the whole reason backgammon is a fight and not just a race.
Your two back checkers on the 24-point have the longest journey — they must cross the entire board. The five on your 6-point are already home. This lopsided start is deliberate: it gives both players something to attack and something to defend from move one.
Set it up in four steps
- Place the board between both players with the bar running down the middle. Agree which side holds the home boards — left or right does not matter, but both home boards must be on the same side. Traditionally they face the light.
- Two checkers on your 24-point, the point furthest from your home board. Both players' back checkers end up sitting in the opponent's home board, side by side.
- Five on your 13-point, three on your 8-point. The 13-point is directly opposite your back checkers, on your side of the bar.
- Five on your 6-point. Count that you have used all fifteen, then check that your opponent's stacks mirror yours exactly.
Playing online, none of this is manual: the board is dealt out for you, and every legal move is highlighted while illegal ones are simply refused.
▶ Play backgammon nowCommon setup mistakes
- Home boards on opposite sides. The single most common error. If your home board is on the right and your opponent's is on the left, both of you will be moving the same way round and nothing works. Fix it by rotating one player's whole setup.
- Swapping the 3 and the 5. Three checkers belong on the 8-point and five on the 6-point, not the other way round. The mirror check above catches this instantly.
- Counting from the wrong end. The 24-point is your far corner, not the corner nearest you. If your two back checkers are sitting in your own home board, you counted from the wrong side.
- Fourteen or sixteen checkers. Count the stacks before starting rather than discovering a missing checker at bear-off.
- Placing the doubling cube on a point. It is not a checker. It belongs on the bar or beside the board, showing 64 (which means “still at 1”).
Questions people ask
How many checkers does each player have?
Fifteen each — thirty on the board. Any board sold with a different number is either a variant set or is missing pieces.
Does it matter which side the home board is on?
Not in itself: left or right is a matter of habit and lighting. What matters is that both players' home boards are on the same side, otherwise the direction of play cannot work.
Who goes first?
Each player rolls one die. The higher number starts and plays those two dice as the opening move — so the first player never rolls doubles. Equal numbers mean both roll again.
Is the setup the same for every version of backgammon?
The 2-5-3-5 arrangement is standard backgammon, used everywhere from casual games to tournaments. Variants differ: Nackgammon moves a checker from the 6- and 13-points to the 23-point, Hypergammon uses only three checkers each, and regional games such as Plakoto and Fevga start their own way.
Do I have to set up the board when playing online?
No. On BackgammonWorld the starting position is dealt automatically, the dice are rolled by the server, and the rules are enforced for you — including the ones that are easy to get wrong, like having to play the higher die when only one is playable.
Now play a game
Setting up is the easy part; the game itself is where it gets interesting. Play the computer on three levels, invite a friend with a private link, or find a live opponent — free, no signup.
▶ Play backgammon nowLearn more: the how-to-play walkthrough, the complete backgammon rules, the best opening moves, and our strategy guide.
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